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Second Edition


CHAPTER 15

Expressions


Much of the work in a program is done by evaluating expressions, either for their side effects, such as assignments to variables, or for their values, which can be used as arguments or operands in larger expressions, or to affect the execution sequence in statements, or both.

This chapter specifies the meanings of expressions and the rules for their evaluation.

15.1 Evaluation, Denotation, and Result

When an expression in a program is evaluated (executed), the result denotes one of three things:

Evaluation of an expression can also produce side effects, because expressions may contain embedded assignments, increment operators, decrement operators, and method invocations.

An expression denotes nothing if and only if it is a method invocation (§15.12) that invokes a method that does not return a value, that is, a method declared void (§8.4). Such an expression can be used only as an expression statement (§14.8), because every other context in which an expression can appear requires the expression to denote something. An expression statement that is a method invocation may also invoke a method that produces a result; in this case the value returned by the method is quietly discarded.

Value set conversion (§5.1.8) is applied to the result of every expression that produces a value.

Each expression occurs in the declaration of some (class or interface) type that is being declared: in a field initializer, in a static initializer, in a constructor declaration, or in the code for a method.

15.2 Variables as Values

If an expression denotes a variable, and a value is required for use in further evaluation, then the value of that variable is used. In this context, if the expression denotes a variable or a value, we may speak simply of the value of the expression.

If the value of a variable of type float or double is used in this manner, then value set conversion (§5.1.8) is applied to the value of the variable.

15.3 Type of an Expression

If an expression denotes a variable or a value, then the expression has a type known at compile time. The rules for determining the type of an expression are explained separately below for each kind of expression.

The value of an expression is always assignment compatible (§5.2) with the type of the expression, just as the value stored in a variable is always compatible with the type of the variable.

In other words, the value of an expression whose type is T is always suitable for assignment to a variable of type T.

Note that an expression whose type is a class type F that is declared final is guaranteed to have a value that is either a null reference or an object whose class is F itself, because final types have no subclasses.

15.4 FP-strict Expressions

If the type of an expression is float or double, then there is a question as to what value set (§4.2.3) the value of the expression is drawn from. This is governed by the rules of value set conversion (§5.1.8); these rules in turn depend on whether or not the expression is FP-strict.

Every compile-time constant expression (§15.28) is FP-strict. If an expression is not a compile-time constant expression, then consider all the class declarations, interface declarations, and method declarations that contain the expression. If any such declaration bears the strictfp modifier, then the expression is FP-strict.

If a class, interface, or method, X, is declared strictfp, then X and any class, interface, method, constructor, instance initializer, static initializer or variable initializer within X is said to be FP-strict.

It follows that an expression is not FP-strict if and only if it is not a compile-time constant expression and it does not appear within any declaration that has the strictfp modifier.

Within an FP-strict expression, all intermediate values must be elements of the float value set or the double value set, implying that the results of all FP-strict expressions must be those predicted by IEEE 754 arithmetic on operands represented using single and double formats. Within an expression that is not FP-strict, some leeway is granted for an implementation to use an extended exponent range to represent intermediate results; the net effect, roughly speaking, is that a calculation might produce "the correct answer" in situations where exclusive use of the float value set or double value set might result in overflow or underflow.

15.5 Expressions and Run-Time Checks

If the type of an expression is a primitive type, then the value of the expression is of that same primitive type. But if the type of an expression is a reference type, then the class of the referenced object, or even whether the value is a reference to an object rather than null, is not necessarily known at compile time. There are a few places in the Java programming language where the actual class of a referenced object affects program execution in a manner that cannot be deduced from the type of the expression. They are as follows:

The first two of the cases just listed ought never to result in detecting a type error. Thus, a run-time type error can occur only in these situations:

15.6 Normal and Abrupt Completion of Evaluation

Every expression has a normal mode of evaluation in which certain computational steps are carried out. The following sections describe the normal mode of evaluation for each kind of expression. If all the steps are carried out without an exception being thrown, the expression is said to complete normally.

If, however, evaluation of an expression throws an exception, then the expression is said to complete abruptly. An abrupt completion always has an associated reason, which is always a throw with a given value.

Run-time exceptions are thrown by the predefined operators as follows:

A method invocation expression can also result in an exception being thrown if an exception occurs that causes execution of the method body to complete abruptly. A class instance creation expression can also result in an exception being thrown if an exception occurs that causes execution of the constructor to complete abruptly. Various linkage and virtual machine errors may also occur during the evaluation of an expression. By their nature, such errors are difficult to predict and difficult to handle.

If an exception occurs, then evaluation of one or more expressions may be terminated before all steps of their normal mode of evaluation are complete; such expressions are said to complete abruptly. The terms "complete normally" and "complete abruptly" are also applied to the execution of statements (§14.1). A statement may complete abruptly for a variety of reasons, not just because an exception is thrown.

If evaluation of an expression requires evaluation of a subexpression, abrupt completion of the subexpression always causes the immediate abrupt completion of the expression itself, with the same reason, and all succeeding steps in the normal mode of evaluation are not performed.

15.7 Evaluation Order

The Java programming language guarantees that the operands of operators appear to be evaluated in a specific evaluation order, namely, from left to right.

It is recommended that code not rely crucially on this specification. Code is usually clearer when each expression contains at most one side effect, as its outermost operation, and when code does not depend on exactly which exception arises as a consequence of the left-to-right evaluation of expressions.

15.7.1 Evaluate Left-Hand Operand First

The left-hand operand of a binary operator appears to be fully evaluated before any part of the right-hand operand is evaluated. For example, if the left-hand operand contains an assignment to a variable and the right-hand operand contains a reference to that same variable, then the value produced by the reference will reflect the fact that the assignment occurred first.

Thus:

class Test {
	public static void main(String[] args) {
		int i = 2;
		int j = (i=3) * i;
		System.out.println(j);
	}
}
prints:

9
It is not permitted for it to print 6 instead of 9.

If the operator is a compound-assignment operator (§15.26.2), then evaluation of the left-hand operand includes both remembering the variable that the left-hand operand denotes and fetching and saving that variable's value for use in the implied combining operation. So, for example, the test program:

class Test {
	public static void main(String[] args) {
		int a = 9;
		a += (a = 3);									// first example
		System.out.println(a);
		int b = 9;
		b = b + (b = 3);									// second example
		System.out.println(b);
	}
}
prints:

12
12
because the two assignment statements both fetch and remember the value of the left-hand operand, which is 9, before the right-hand operand of the addition is evaluated, thereby setting the variable to 3. It is not permitted for either example to produce the result 6. Note that both of these examples have unspecified behavior in C, according to the ANSI/ISO standard.

If evaluation of the left-hand operand of a binary operator completes abruptly, no part of the right-hand operand appears to have been evaluated.

Thus, the test program:

class Test {
	public static void main(String[] args) {
		int j = 1;
		try {
			int i = forgetIt() / (j = 2);
		} catch (Exception e) {
			System.out.println(e);
			System.out.println("Now j = " + j);
		}
	}
	static int forgetIt() throws Exception {
		throw new Exception("I'm outta here!");
	}
}
prints:

java.lang.Exception: I'm outta here!
Now j = 1
That is, the left-hand operand forgetIt() of the operator / throws an exception before the right-hand operand is evaluated and its embedded assignment of 2 to j occurs.

15.7.2 Evaluate Operands before Operation

The Java programming language also guarantees that every operand of an operator (except the conditional operators &&, ||, and ? :) appears to be fully evaluated before any part of the operation itself is performed.

If the binary operator is an integer division / (§15.17.2) or integer remainder % (§15.17.3), then its execution may raise an ArithmeticException, but this exception is thrown only after both operands of the binary operator have been evaluated and only if these evaluations completed normally.

So, for example, the program:

class Test {
	public static void main(String[] args) {
		int divisor = 0;
		try {
			int i = 1 / (divisor * loseBig());
		} catch (Exception e) {
			System.out.println(e);
		}
	}
	static int loseBig() throws Exception {
		throw new Exception("Shuffle off to Buffalo!");
	}
}
always prints:

java.lang.Exception: Shuffle off to Buffalo!
and not:

java.lang.ArithmeticException: / by zero
since no part of the division operation, including signaling of a divide-by-zero exception, may appear to occur before the invocation of loseBig completes, even though the implementation may be able to detect or infer that the division operation would certainly result in a divide-by-zero exception.

15.7.3 Evaluation Respects Parentheses and Precedence

Java programming language implementations must respect the order of evaluation as indicated explicitly by parentheses and implicitly by operator precedence. An implementation may not take advantage of algebraic identities such as the associative law to rewrite expressions into a more convenient computational order unless it can be proven that the replacement expression is equivalent in value and in its observable side effects, even in the presence of multiple threads of execution (using the thread execution model in §17), for all possible computational values that might be involved.

In the case of floating-point calculations, this rule applies also for infinity and not-a-number (NaN) values. For example, !(x<y) may not be rewritten as x>=y, because these expressions have different values if either x or y is NaN or both are NaN.

Specifically, floating-point calculations that appear to be mathematically associative are unlikely to be computationally associative. Such computations must not be naively reordered.

For example, it is not correct for a Java compiler to rewrite 4.0*x*0.5 as 2.0*x; while roundoff happens not to be an issue here, there are large values of x for which the first expression produces infinity (because of overflow) but the second expression produces a finite result.

So, for example, the test program:

strictfp class Test {
	public static void main(String[] args) {
		double d = 8e+307;
		System.out.println(4.0 * d * 0.5);
		System.out.println(2.0 * d);
	}
}
prints:

Infinity
1.6e+308
because the first expression overflows and the second does not.

In contrast, integer addition and multiplication are provably associative in the Java programming language.

For example a+b+c, where a, b, and c are local variables (this simplifying assumption avoids issues involving multiple threads and volatile variables), will always produce the same answer whether evaluated as (a+b)+c or a+(b+c); if the expression b+c occurs nearby in the code, a smart compiler may be able to use this common subexpression.

15.7.4 Argument Lists are Evaluated Left-to-Right

In a method or constructor invocation or class instance creation expression, argument expressions may appear within the parentheses, separated by commas. Each argument expression appears to be fully evaluated before any part of any argument expression to its right.

Thus:

class Test {
	public static void main(String[] args) {
		String s = "going, ";
		print3(s, s, s = "gone");
	}
	static void print3(String a, String b, String c) {
		System.out.println(a + b + c);
	}
}
always prints:

going, going, gone
because the assignment of the string "gone" to s occurs after the first two arguments to print3 have been evaluated.

If evaluation of an argument expression completes abruptly, no part of any argument expression to its right appears to have been evaluated.

Thus, the example:

class Test {
	static int id;
	public static void main(String[] args) {
		try {
			test(id = 1, oops(), id = 3);
		} catch (Exception e) {
			System.out.println(e + ", id=" + id);
		}
	}
	static int oops() throws Exception {
		throw new Exception("oops");
	}
	static int test(int a, int b, int c) {
		return a + b + c;
	}
}
prints:

java.lang.Exception: oops, id=1
because the assignment of 3 to id is not executed.

15.7.5 Evaluation Order for Other Expressions

The order of evaluation for some expressions is not completely covered by these general rules, because these expressions may raise exceptional conditions at times that must be specified. See, specifically, the detailed explanations of evaluation order for the following kinds of expressions:

15.8 Primary Expressions

Primary expressions include most of the simplest kinds of expressions, from which all others are constructed: literals, class literals, field accesses, method invocations, and array accesses. A parenthesized expression is also treated syntactically as a primary expression.

15.8.1 Lexical Literals

A literal (§3.10) denotes a fixed, unchanging value.

The following production from §3.10 is repeated here for convenience:

The type of a literal is determined as follows:

Evaluation of a lexical literal always completes normally.

15.8.2 Class Literals

A class literal is an expression consisting of the name of a class, interface, array, or primitive type followed by a `.' and the token class. The type of a class literal is Class. It evaluates to the Class object for the named type (or for void) as defined by the defining class loader of the class of the current instance.

15.8.3 this

The keyword this may be used only in the body of an instance method, instance initializer or constructor, or in the initializer of an instance variable of a class. If it appears anywhere else, a compile-time error occurs.

When used as a primary expression, the keyword this denotes a value, that is a reference to the object for which the instance method was invoked (§15.12), or to the object being constructed. The type of this is the class C within which the keyword this occurs. At run time, the class of the actual object referred to may be the class C or any subclass of C.

In the example:

class IntVector {
	int[] v;
	boolean equals(IntVector other) {
		if (this == other)
			return true;
		if (v.length != other.v.length)
			return false;
		for (int i = 0; i < v.length; i++)
			if (v[i] != other.v[i])
				return false;
		return true;
	}
}
the class IntVector implements a method equals, which compares two vectors. If the other vector is the same vector object as the one for which the equals method was invoked, then the check can skip the length and value comparisons. The equals method implements this check by comparing the reference to the other object to this.

The keyword this is also used in a special explicit constructor invocation statement, which can appear at the beginning of a constructor body (§8.8.5).

15.8.4 Qualified this

Any lexically enclosing instance can be referred to by explicitly qualifying the keyword this.

Let C be the class denoted by ClassName. Let n be an integer such that C is the nth lexically enclosing class of the class in which the qualified this expression appears. The value of an expression of the form ClassName.this is the nth lexically enclosing instance of this (§8.1.2). The type of the expression is C. It is a compile-time error if the current class is not an inner class of class C or C itself.

15.8.5 Parenthesized Expressions

A parenthesized expression is a primary expression whose type is the type of the contained expression and whose value at run time is the value of the contained expression. If the contained expression denotes a variable then the parenthesized expression also denotes that variable.

Parentheses do not affect in any way the choice of value set (§4.2.3) for the value of an expression of type float or double.

15.9 Class Instance Creation Expressions

A class instance creation expression is used to create new objects that are instances of classes.

Class instance creation expressions have two forms:

Both unqualified and qualified class instance creation expressions may optionally end with a class body. Such a class instance creation expression declares an anonymous class (§15.9.5) and creates an instance of it.

We say that a class is instantiated when an instance of the class is created by a class instance creation expression. Class instantiation involves determining what class is to be instantiated, what the enclosing instances (if any) of the newly created instance are, what constructor should be invoked to create the new instance and what arguments should be passed to that constructor.

15.9.1 Determining the Class being Instantiated

If the class instance creation expression ends in a class body, then the class being instantiated is an anonymous class. Then:

If a class instance creation expression does not declare an anonymous class, then:

The type of the class instance creation expression is the class type being instantiated.

15.9.2 Determining Enclosing Instances

Let C be the class being instantiated, and let i the instance being created. If C is an inner class then i may have an immediately enclosing instance. The immediately enclosing instance of i (§8.1.2) is determined as follows:

In addition, if C is an anonymous class, and the direct superclass of C, S, is an inner class then i may have an immediately enclosing instance with respect to S which is determined as follows:

15.9.3 Choosing the Constructor and its Arguments

Let C be the class type being instantiated. To create an instance of C, i, a constructor of C is chosen at compile-time by the following rules:

Note that the type of the class instance creation expression may be an anonymous class type, in which case the constructor being invoked is an anonymous constructor.

15.9.4 Run-time Evaluation of Class Instance Creation Expressions

At run time, evaluation of a class instance creation expression is as follows.

First, if the class instance creation expression is a qualified class instance creation expression, the qualifying primary expression is evaluated. If the qualifying expression evaluates to null, a NullPointerException is raised, and the class instance creation expression completes abruptly. If the qualifying expression completes abruptly, the class instance creation expression completes abruptly for the same reason.

Next, space is allocated for the new class instance. If there is insufficient space to allocate the object, evaluation of the class instance creation expression completes abruptly by throwing an OutOfMemoryError (§15.9.6).

The new object contains new instances of all the fields declared in the specified class type and all its superclasses. As each new field instance is created, it is initialized to its default value (§4.5.5).

Next, the actual arguments to the constructor are evaluated, left-to-right. If any of the argument evaluations completes abruptly, any argument expressions to its right are not evaluated, and the class instance creation expression completes abruptly for the same reason.

Next, the selected constructor of the specified class type is invoked. This results in invoking at least one constructor for each superclass of the class type. This process can be directed by explicit constructor invocation statements (§8.8) and is described in detail in §12.5.

The value of a class instance creation expression is a reference to the newly created object of the specified class. Every time the expression is evaluated, a fresh object is created.

15.9.5 Anonymous Class Declarations

An anonymous class declaration is automatically derived from a class instance creation expression by the compiler.

An anonymous class is never abstract (§8.1.1.1). An anonymous class is always an inner class (§8.1.2); it is never static (§8.1.1, §8.5.2). An anonymous class is always implicitly final (§8.1.1.2).

15.9.5.1 Anonymous Constructors

An anonymous class cannot have an explicitly declared constructor. Instead, the compiler must automatically provide an anonymous constructor for the anonymous class. The form of the anonymous constructor of an anonymous class C with direct superclass S is as follows:

In all cases, the throws clause of an anonymous constructor must list all the checked exceptions thrown by the explicit superclass constructor invocation statement contained within the anonymous constructor, and all checked exceptions thrown by any instance initializers or instance variable initializers of the anonymous class.

Note that it is possible for the signature of the anonymous constructor to refer to an inaccessible type (for example, if such a type occurred in the signature of the superclass constructor cs). This does not, in itself, cause any errors at either compile time or run time.

15.9.6 Example: Evaluation Order and Out-of-Memory Detection

If evaluation of a class instance creation expression finds there is insufficient memory to perform the creation operation, then an OutOfMemoryError is thrown. This check occurs before any argument expressions are evaluated.

So, for example, the test program:

class List {
	int value;
	List next;
	static List head = new List(0);
	List(int n) { value = n; next = head; head = this; }
}
class Test {
	public static void main(String[] args) {
		int id = 0, oldid = 0;
		try {
			for (;;) {
				++id;
				new List(oldid = id);
			}
		} catch (Error e) {
			System.out.println(e + ", " + (oldid==id));
		}
	}
}
prints:

java.lang.OutOfMemoryError: List, false
because the out-or-memory condition is detected before the argument expression oldid = id is evaluated.

Compare this to the treatment of array creation expressions (§15.10), for which the out-of-memory condition is detected after evaluation of the dimension expressions (§15.10.3).

15.10 Array Creation Expressions

An array instance creation expression is used to create new arrays (§10).

An array creation expression creates an object that is a new array whose elements are of the type specified by the PrimitiveType or TypeName. The TypeName may name any named reference type, even an abstract class type (§8.1.1.1) or an interface type (§9).

The type of the creation expression is an array type that can denoted by a copy of the creation expression from which the new keyword and every DimExpr expression and array initializer have been deleted.

For example, the type of the creation expression:

new double[3][3][]
is:

double[][][]
The type of each dimension expression within a DimExpr must be an integral type, or a compile-time error occurs. Each expression undergoes unary numeric promotion (§5.6.1). The promoted type must be int, or a compile-time error occurs; this means, specifically, that the type of a dimension expression must not be long.

If an array initializer is provided, the newly allocated array will be initialized with the values provided by the array initializer as described in §10.6.

15.10.1 Run-time Evaluation of Array Creation Expressions

At run time, evaluation of an array creation expression behaves as follows. If there are no dimension expressions, then there must be an array initializer. The value of the array initializer is the value of the array creation expression. Otherwise:

First, the dimension expressions are evaluated, left-to-right. If any of the expression evaluations completes abruptly, the expressions to the right of it are not evaluated.

Next, the values of the dimension expressions are checked. If the value of any DimExpr expression is less than zero, then an NegativeArraySizeException is thrown.

Next, space is allocated for the new array. If there is insufficient space to allocate the array, evaluation of the array creation expression completes abruptly by throwing an OutOfMemoryError.

Then, if a single DimExpr appears, a single-dimensional array is created of the specified length, and each component of the array is initialized to its default value (§4.5.5).

If an array creation expression contains N DimExpr expressions, then it effectively executes a set of nested loops of depth N - 1 to create the implied arrays of arrays.

For example, the declaration:

float[][] matrix = new float[3][3];
is equivalent in behavior to:

float[][] matrix = new float[3][];
for (int d = 0; d < matrix.length; d++)
	matrix[d] = new float[3];
and:

Age[][][][][] Aquarius = new Age[6][10][8][12][];
is equivalent to:

Age[][][][][] Aquarius = new Age[6][][][][];
for (int d1 = 0; d1 < Aquarius.length; d1++) {
	Aquarius[d1] = new Age[10][][][];
	for (int d2 = 0; d2 < Aquarius[d1].length; d2++) {
		Aquarius[d1][d2] = new Age[8][][];
		for (int d3 = 0; d3 < Aquarius[d1][d2].length; d3++) {
			Aquarius[d1][d2][d3] = new Age[12][];
		}
	}
}
with d, d1, d2 and d3 replaced by names that are not already locally declared. Thus, a single new expression actually creates one array of length 6, 6 arrays of length 10, 6 x 10 = 60 arrays of length 8, and 6 x 10 x 8 = 480 arrays of length 12. This example leaves the fifth dimension, which would be arrays containing the actual array elements (references to Age objects), initialized only to null references. These arrays can be filled in later by other code, such as:

Age[] Hair = { new Age("quartz"), new Age("topaz") };
Aquarius[1][9][6][9] = Hair;

A multidimensional array need not have arrays of the same length at each level. 

Thus, a triangular matrix may be created by:

float triang[][] = new float[100][]; for (int i = 0; i < triang.length; i++) triang[i] = new float[i+1];

15.10.2 Example: Array Creation Evaluation Order

In an array creation expression (§15.10), there may be one or more dimension expressions, each within brackets. Each dimension expression is fully evaluated before any part of any dimension expression to its right.

Thus:

class Test {
	public static void main(String[] args) {
		int i = 4;
		int ia[][] = new int[i][i=3];
		System.out.println(
			"[" + ia.length + "," + ia[0].length + "]");
	}
}
prints:

[4,3]
because the first dimension is calculated as 4 before the second dimension expression sets i to 3.

If evaluation of a dimension expression completes abruptly, no part of any dimension expression to its right will appear to have been evaluated. Thus, the example:

class Test {
	public static void main(String[] args) {
		int[][] a = { { 00, 01 }, { 10, 11 } };
		int i = 99;
		try {
			a[val()][i = 1]++;
		} catch (Exception e) {
			System.out.println(e + ", i=" + i);
		}
	}
	static int val() throws Exception {
		throw new Exception("unimplemented");
	}
}
prints:

java.lang.Exception: unimplemented, i=99
because the embedded assignment that sets i to 1 is never executed.

15.10.3 Example: Array Creation and Out-of-Memory Detection

If evaluation of an array creation expression finds there is insufficient memory to perform the creation operation, then an OutOfMemoryError is thrown. This check occurs only after evaluation of all dimension expressions has completed normally.

So, for example, the test program:

class Test {
	public static void main(String[] args) {
		int len = 0, oldlen = 0;
		Object[] a = new Object[0];
		try {
			for (;;) {
				++len;
				Object[] temp = new Object[oldlen = len];
				temp[0] = a;
				a = temp;
			}
		} catch (Error e) {
			System.out.println(e + ", " + (oldlen==len));
		}
	}
}
prints:

java.lang.OutOfMemoryError, true
because the out-of-memory condition is detected after the dimension expression oldlen = len is evaluated.

Compare this to class instance creation expressions (§15.9), which detect the out-of-memory condition before evaluating argument expressions (§15.9.6).

15.11 Field Access Expressions

A field access expression may access a field of an object or array, a reference to which is the value of either an expression or the special keyword super. (It is also possible to refer to a field of the current instance or current class by using a simple name; see §6.5.6.)

The meaning of a field access expression is determined using the same rules as for qualified names (§6.6), but limited by the fact that an expression cannot denote a package, class type, or interface type.

15.11.1 Field Access Using a Primary

The type of the Primary must be a reference type T, or a compile-time error occurs. The meaning of the field access expression is determined as follows:

Note, specifically, that only the type of the Primary expression, not the class of the actual object referred to at run time, is used in determining which field to use.

Thus, the example:

class S { int x = 0; }
class T extends S { int x = 1; }
class Test {
	public static void main(String[] args) {
		T t = new T();
		System.out.println("t.x=" + t.x + when("t", t));
		S s = new S();
		System.out.println("s.x=" + s.x + when("s", s));
		s = t;
		System.out.println("s.x=" + s.x + when("s", s));
	}
	static String when(String name, Object t) {
		return " when " + name + " holds a "
			+ t.getClass() + " at run time.";
	}
}
produces the output:

t.x=1 when t holds a class T at run time.
s.x=0 when s holds a class S at run time.
s.x=0 when s holds a class T at run time.
The last line shows that, indeed, the field that is accessed does not depend on the run-time class of the referenced object; even if s holds a reference to an object of class T, the expression s.x refers to the x field of class S, because the type of the expression s is S. Objects of class T contain two fields named x, one for class T and one for its superclass S.

This lack of dynamic lookup for field accesses allows programs to be run efficiently with straightforward implementations. The power of late binding and overriding is available in, but only when instance methods are used. Consider the same example using instance methods to access the fields:

class S { int x = 0; int z() { return x; } }
class T extends S { int x = 1; int z() { return x; } }
class Test {
	public static void main(String[] args) {
		T t = new T();
		System.out.println("t.z()=" + t.z() + when("t", t));
		S s = new S();
		System.out.println("s.z()=" + s.z() + when("s", s));
		s = t;
		System.out.println("s.z()=" + s.z() + when("s", s));
	}
	static String when(String name, Object t) {
		return " when " + name + " holds a "
			+ t.getClass() + " at run time.";
	}
}
Now the output is:

t.z()=1 when t holds a class T at run time.
s.z()=0 when s holds a class S at run time.
s.z()=1 when s holds a class T at run time.
The last line shows that, indeed, the method that is accessed does depend on the run-time class of referenced object; when s holds a reference to an object of class T, the expression s.z() refers to the z method of class T, despite the fact that the type of the expression s is S. Method z of class T overrides method z of class S.

The following example demonstrates that a null reference may be used to access a class (static) variable without causing an exception:

class Test {
	static String mountain = "Chocorua";
	static Test favorite(){
		System.out.print("Mount ");
		return null;
	}
	public static void main(String[] args) {
		System.out.println(favorite().mountain);
	}
}
It compiles, executes, and prints:

Mount Chocorua
Even though the result of favorite() is null, a NullPointerException is not thrown. That "Mount " is printed demonstrates that the Primary expression is indeed fully evaluated at run time, despite the fact that only its type, not its value, is used to determine which field to access (because the field mountain is static).

15.11.2 Accessing Superclass Members using super

The special forms using the keyword super are valid only in an instance method, instance initializer or constructor, or in the initializer of an instance variable of a class; these are exactly the same situations in which the keyword this may be used (§15.8.3). The forms involving super may not be used anywhere in the class Object, since Object has no superclass; if super appears in class Object, then a compile-time error results.

Suppose that a field access expression super.name appears within class C, and the immediate superclass of C is class S. Then super.name is treated exactly as if it had been the expression ((S)this).name; thus, it refers to the field named name of the current object, but with the current object viewed as an instance of the superclass. Thus it can access the field named name that is visible in class S, even if that field is hidden by a declaration of a field named name in class C.

The use of super is demonstrated by the following example:

interface I { int x = 0; }
class T1 implements I { int x = 1; }
class T2 extends T1 { int x = 2; }
class T3 extends T2 {
	int x = 3;
	void test() {
		System.out.println("x=\t\t"+x);
		System.out.println("super.x=\t\t"+super.x);
		System.out.println("((T2)this).x=\t"+((T2)this).x);
		System.out.println("((T1)this).x=\t"+((T1)this).x);
		System.out.println("((I)this).x=\t"+((I)this).x);
	}
}
class Test {
	public static void main(String[] args) {
		new T3().test();
	}
}
which produces the output:

x=					3
super.x=					2
((T2)this).x=					2
((T1)this).x=					1
((I)this).x=					0
Within class T3, the expression super.x is treated exactly as if it were:

((T2)this).x
Suppose that a field access expression T.super.name appears within class C, and the immediate superclass of the class denoted by T is a class whose fully qualified name is S. Then T.super.name is treated exactly as if it had been the expression ((S)T.this).name.

Thus the expression T.super.name can access the field named name that is visible in the class named by S, even if that field is hidden by a declaration of a field named name in the class named by T.

It is a compile-time error if the class denoted by T is not a lexically enclosing class of the current class.

15.12 Method Invocation Expressions

A method invocation expression is used to invoke a class or instance method.

The definition of ArgumentList from §15.9 is repeated here for convenience:

Resolving a method name at compile time is more complicated than resolving a field name because of the possibility of method overloading. Invoking a method at run time is also more complicated than accessing a field because of the possibility of instance method overriding.

Determining the method that will be invoked by a method invocation expression involves several steps. The following three sections describe the compile-time processing of a method invocation; the determination of the type of the method invocation expression is described in §15.12.3.

15.12.1 Compile-Time Step 1: Determine Class or Interface to Search

The first step in processing a method invocation at compile time is to figure out the name of the method to be invoked and which class or interface to check for definitions of methods of that name. There are several cases to consider, depending on the form that precedes the left parenthesis, as follows:

15.12.2 Compile-Time Step 2: Determine Method Signature

The second step searches the class or interface determined in the previous step for method declarations. This step uses the name of the method and the types of the argument expressions to locate method declarations that are both applicable and accessible, that is, declarations that can be correctly invoked on the given arguments. There may be more than one such method declaration, in which case the most specific one is chosen. The descriptor (signature plus return type) of the most specific method declaration is one used at run time to do the method dispatch.

15.12.2.1 Find Methods that are Applicable and Accessible

A method declaration is applicable to a method invocation if and only if both of the following are true:

The class or interface determined by the process described in §15.12.1 is searched for all method declarations applicable to this method invocation; method definitions inherited from superclasses and superinterfaces are included in this search.

Whether a method declaration is accessible (§6.6) at a method invocation depends on the access modifier (public, none, protected, or private) in the method declaration and on where the method invocation appears.

If the class or interface has no method declaration that is both applicable and accessible, then a compile-time error occurs.

In the example program:

public class Doubler {
	static int two() { return two(1); }
	private static int two(int i) { return 2*i; }
}
class Test extends Doubler {	
	public static long two(long j) {return j+j; }
	public static void main(String[] args) {
		System.out.println(two(3));
		System.out.println(Doubler.two(3)); // compile-time error
	}
}
for the method invocation two(1) within class Doubler, there are two accessible methods named two, but only the second one is applicable, and so that is the one invoked at run time. For the method invocation two(3) within class Test, there are two applicable methods, but only the one in class Test is accessible, and so that is the one to be invoked at run time (the argument 3 is converted to type long). For the method invocation Doubler.two(3), the class Doubler, not class Test, is searched for methods named two; the only applicable method is not accessible, and so this method invocation causes a compile-time error.

Another example is:

class ColoredPoint {
	int x, y;
	byte color;
	void setColor(byte color) { this.color = color; }
}
class Test {
	public static void main(String[] args) {
		ColoredPoint cp = new ColoredPoint();
		byte color = 37;
		cp.setColor(color);
		cp.setColor(37);											// compile-time error
	}
}
Here, a compile-time error occurs for the second invocation of setColor, because no applicable method can be found at compile time. The type of the literal 37 is int, and int cannot be converted to byte by method invocation conversion. Assignment conversion, which is used in the initialization of the variable color, performs an implicit conversion of the constant from type int to byte, which is permitted because the value 37 is small enough to be represented in type byte; but such a conversion is not allowed for method invocation conversion.

If the method setColor had, however, been declared to take an int instead of a byte, then both method invocations would be correct; the first invocation would be allowed because method invocation conversion does permit a widening conversion from byte to int. However, a narrowing cast would then be required in the body of setColor:

	void setColor(int color) { this.color = (byte)color; }

15.12.2.2 Choose the Most Specific Method

If more than one method declaration is both accessible and applicable to a method invocation, it is necessary to choose one to provide the descriptor for the run-time method dispatch. The Java programming language uses the rule that the most specific method is chosen.

The informal intuition is that one method declaration is more specific than another if any invocation handled by the first method could be passed on to the other one without a compile-time type error.

The precise definition is as follows. Let m be a name and suppose that there are two declarations of methods named m, each having n parameters. Suppose that one declaration appears within a class or interface T and that the types of the parameters are T1, . . . , Tn; suppose moreover that the other declaration appears within a class or interface U and that the types of the parameters are U1, . . . , Un. Then the method m declared in T is more specific than the method m declared in U if and only if both of the following are true:

A method is said to be maximally specific for a method invocation if it is applicable and accessible and there is no other applicable and accessible method that is more specific.

If there is exactly one maximally specific method, then it is in fact the most specific method; it is necessarily more specific than any other method that is applicable and accessible. It is then subjected to some further compile-time checks as described in §15.12.3.

It is possible that no method is the most specific, because there are two or more maximally specific methods. In this case:

15.12.2.3 Example: Overloading Ambiguity

Consider the example:

class Point { int x, y; }
class ColoredPoint extends Point { int color; }

class Test {
	static void test(ColoredPoint p, Point q) {
		System.out.println("(ColoredPoint, Point)");
	}
	static void test(Point p, ColoredPoint q) {
		System.out.println("(Point, ColoredPoint)");
	}
	public static void main(String[] args) {
		ColoredPoint cp = new ColoredPoint();
		test(cp, cp);											// compile-time error
	}
}
This example produces an error at compile time. The problem is that there are two declarations of test that are applicable and accessible, and neither is more specific than the other. Therefore, the method invocation is ambiguous.

If a third definition of test were added:

	static void test(ColoredPoint p, ColoredPoint q) {
		System.out.println("(ColoredPoint, ColoredPoint)");
	}
then it would be more specific than the other two, and the method invocation would no longer be ambiguous.

15.12.2.4 Example: Return Type Not Considered

As another example, consider:

class Point { int x, y; }
class ColoredPoint extends Point { int color; }
class Test {
	static int test(ColoredPoint p) {
		return p.color;
	}
	static String test(Point p) {
		return "Point";
	}
	public static void main(String[] args) {
		ColoredPoint cp = new ColoredPoint();
		String s = test(cp);											// compile-time error
	}
}
Here the most specific declaration of method test is the one taking a parameter of type ColoredPoint. Because the result type of the method is int, a compile-time error occurs because an int cannot be converted to a String by assignment conversion. This example shows that the result types of methods do not participate in resolving overloaded methods, so that the second test method, which returns a String, is not chosen, even though it has a result type that would allow the example program to compile without error.

15.12.2.5 Example: Compile-Time Resolution

The most applicable method is chosen at compile time; its descriptor determines what method is actually executed at run time. If a new method is added to a class, then source code that was compiled with the old definition of the class might not use the new method, even if a recompilation would cause this method to be chosen.

So, for example, consider two compilation units, one for class Point:

package points;
public class Point {
	public int x, y;
	public Point(int x, int y) { this.x = x; this.y = y; }
	public String toString() { return toString(""); }
	public String toString(String s) {
		return "(" + x + "," + y + s + ")";
	}
}
and one for class ColoredPoint:

package points;
public class ColoredPoint extends Point {
	public static final int
		RED = 0, GREEN = 1, BLUE = 2;
	public static String[] COLORS =
		{ "red", "green", "blue" };
	public byte color;
	public ColoredPoint(int x, int y, int color) {
		super(x, y); this.color = (byte)color;
	}
	/** Copy all relevant fields of the argument into
		    this ColoredPoint object. */
	public void adopt(Point p) { x = p.x; y = p.y; }
	public String toString() {
		String s = "," + COLORS[color];
		return super.toString(s);
	}
}
Now consider a third compilation unit that uses ColoredPoint:

import points.*;
class Test {
	public static void main(String[] args) {
		ColoredPoint cp =
			new ColoredPoint(6, 6, ColoredPoint.RED);
		ColoredPoint cp2 =
			new ColoredPoint(3, 3, ColoredPoint.GREEN);
		cp.adopt(cp2);
		System.out.println("cp: " + cp);
	}
}
The output is:

cp: (3,3,red)
The application programmer who coded class Test has expected to see the word green, because the actual argument, a ColoredPoint, has a color field, and color would seem to be a "relevant field" (of course, the documentation for the package Points ought to have been much more precise!).

Notice, by the way, that the most specific method (indeed, the only applicable method) for the method invocation of adopt has a signature that indicates a method of one parameter, and the parameter is of type Point. This signature becomes part of the binary representation of class Test produced by the compiler and is used by the method invocation at run time.

Suppose the programmer reported this software error and the maintainer of the points package decided, after due deliberation, to correct it by adding a method to class ColoredPoint:

public void adopt(ColoredPoint p) {
	adopt((Point)p); color = p.color;
}
If the application programmer then runs the old binary file for Test with the new binary file for ColoredPoint, the output is still:

cp: (3,3,red)
because the old binary file for Test still has the descriptor "one parameter, whose type is Point; void" associated with the method call cp.adopt(cp2). If the source code for Test is recompiled, the compiler will then discover that there are now two applicable adopt methods, and that the signature for the more specific one is "one parameter, whose type is ColoredPoint; void"; running the program will then produce the desired output:

cp: (3,3,green)
With forethought about such problems, the maintainer of the points package could fix the ColoredPoint class to work with both newly compiled and old code, by adding defensive code to the old adopt method for the sake of old code that still invokes it on ColoredPoint arguments:

public void adopt(Point p) {
	if (p instanceof ColoredPoint)
		color = ((ColoredPoint)p).color;
	x = p.x; y = p.y;
}
Ideally, source code should be recompiled whenever code that it depends on is changed. However, in an environment where different classes are maintained by different organizations, this is not always feasible. Defensive programming with careful attention to the problems of class evolution can make upgraded code much more robust. See §13 for a detailed discussion of binary compatibility and type evolution.

15.12.3 Compile-Time Step 3: Is the Chosen Method Appropriate?

If there is a most specific method declaration for a method invocation, it is called the compile-time declaration for the method invocation. Three further checks must be made on the compile-time declaration:

The following compile-time information is then associated with the method invocation for use at run time:

If the compile-time declaration for the method invocation is not void, then the type of the method invocation expression is the result type specified in the compile-time declaration.

15.12.4 Runtime Evaluation of Method Invocation

At run time, method invocation requires five steps. First, a target reference may be computed. Second, the argument expressions are evaluated. Third, the accessibility of the method to be invoked is checked. Fourth, the actual code for the method to be executed is located. Fifth, a new activation frame is created, synchronization is performed if necessary, and control is transferred to the method code.

15.12.4.1 Compute Target Reference (If Necessary)

There are several cases to consider, depending on which of the four productions for MethodInvocation (§15.12) is involved:

15.12.4.2 Evaluate Arguments

The argument expressions are evaluated in order, from left to right. If the evaluation of any argument expression completes abruptly, then no part of any argument expression to its right appears to have been evaluated, and the method invocation completes abruptly for the same reason.

15.12.4.3 Check Accessibility of Type and Method

Let C be the class containing the method invocation, and let T be the qualifying type of the method invocation (§13.1), and m be the name of the method, as determined at compile time (§15.12.3). An implementation of the Java programming language must insure, as part of linkage, that the method m still exists in the type T. If this is not true, then a NoSuchMethodError (which is a subclass of IncompatibleClassChangeError) occurs. If the invocation mode is interface, then the implementation must also check that the target reference type still implements the specified interface. If the target reference type does not still implement the interface, then an IncompatibleClassChangeError occurs.

The implementation must also insure, during linkage, that the type T and the method m are accessible. For the type T:

For the method m:

If either T or m is not accessible, then an IllegalAccessError occurs (§12.3).

15.12.4.4 Locate Method to Invoke

The strategy for method lookup depends on the invocation mode.

If the invocation mode is static, no target reference is needed and overriding is not allowed. Method m of class T is the one to be invoked.

Otherwise, an instance method is to be invoked and there is a target reference. If the target reference is null, a NullPointerException is thrown at this point. Otherwise, the target reference is said to refer to a target object and will be used as the value of the keyword this in the invoked method. The other four possibilities for the invocation mode are then considered.

If the invocation mode is nonvirtual, overriding is not allowed. Method m of class T is the one to be invoked.

Otherwise, the invocation mode is interface, virtual, or super, and overriding may occur. A dynamic method lookup is used. The dynamic lookup process starts from a class S, determined as follows:

The dynamic method lookup uses the following procedure to search class S, and then the superclasses of class S, as necessary, for method m.

Let X be the compile-time type of the target reference of the method invocation.

  1. If class S contains a declaration for a non-abstract method named m with the same descriptor (same number of parameters, the same parameter types, and the same return type) required by the method invocation as determined at compile time (§15.12.3), then:
  2. Otherwise, if S has a superclass, this same lookup procedure is performed recursively using the direct superclass of S in place of S; the method to be invoked is the result of the recursive invocation of this lookup procedure.
The above procedure will always find a non-abstract, accessible method to invoke, provided that all classes and interfaces in the program have been consistently compiled. However, if this is not the case, then various errors may occur. The specification of the behavior of a Java virtual machine under these circumstances is given by The Java Virtual Machine Specification, Second Edition.

We note that the dynamic lookup process, while described here explicitly, will often be implemented implicitly, for example as a side-effect of the construction and use of per-class method dispatch tables, or the construction of other per-class structures used for efficient dispatch.

15.12.4.5 Create Frame, Synchronize, Transfer Control

A method m in some class S has been identified as the one to be invoked.

Now a new activation frame is created, containing the target reference (if any) and the argument values (if any), as well as enough space for the local variables and stack for the method to be invoked and any other bookkeeping information that may be required by the implementation (stack pointer, program counter, reference to previous activation frame, and the like). If there is not sufficient memory available to create such an activation frame, an OutOfMemoryError is thrown.

The newly created activation frame becomes the current activation frame. The effect of this is to assign the argument values to corresponding freshly created parameter variables of the method, and to make the target reference available as this, if there is a target reference. Before each argument value is assigned to its corresponding parameter variable, it is subjected to method invocation conversion (§5.3), which includes any required value set conversion (§5.1.8).

If the method m is a native method but the necessary native, implementation-dependent binary code has not been loaded or otherwise cannot be dynamically linked, then an UnsatisfiedLinkError is thrown.

If the method m is not synchronized, control is transferred to the body of the method m to be invoked.

If the method m is synchronized, then an object must be locked before the transfer of control. No further progress can be made until the current thread can obtain the lock. If there is a target reference, then the target must be locked; otherwise the Class object for class S, the class of the method m, must be locked. Control is then transferred to the body of the method m to be invoked. The object is automatically unlocked when execution of the body of the method has completed, whether normally or abruptly. The locking and unlocking behavior is exactly as if the body of the method were embedded in a synchronized statement (§14.18).

15.12.4.6 Example: Target Reference and Static Methods

When a target reference is computed and then discarded because the invocation mode is static, the reference is not examined to see whether it is null:

class Test {
	static void mountain() {
		System.out.println("Monadnock");
	}
	static Test favorite(){
		System.out.print("Mount ");
		return null;
	}
	public static void main(String[] args) {
		favorite().mountain();
	}
}
which prints:

Mount Monadnock
Here favorite returns null, yet no NullPointerException is thrown.

15.12.4.7 Example: Evaluation Order

As part of an instance method invocation (§15.12), there is an expression that denotes the object to be invoked. This expression appears to be fully evaluated before any part of any argument expression to the method invocation is evaluated.

So, for example, in:

class Test {
	public static void main(String[] args) {
		String s = "one";
		if (s.startsWith(s = "two"))
			System.out.println("oops");
	}
}
the occurrence of s before ".startsWith" is evaluated first, before the argument expression s="two". Therefore, a reference to the string "one" is remembered as the target reference before the local variable s is changed to refer to the string "two". As a result, the startsWith method is invoked for target object "one" with argument "two", so the result of the invocation is false, as the string "one" does not start with "two". It follows that the test program does not print "oops".

15.12.4.8 Example: Overriding

In the example:

class Point {
	final int EDGE = 20;
	int x, y;
	void move(int dx, int dy) {
		x += dx; y += dy;
		if (Math.abs(x) >= EDGE || Math.abs(y) >= EDGE)
			clear();
	}
	void clear() {
		System.out.println("\tPoint clear");
		x = 0; y = 0;
	}
}
class ColoredPoint extends Point {
	int color;
	void clear() {
		System.out.println("\tColoredPoint clear");
		super.clear();
		color = 0;
	}
}
the subclass ColoredPoint extends the clear abstraction defined by its superclass Point. It does so by overriding the clear method with its own method, which invokes the clear method of its superclass, using the form super.clear.

This method is then invoked whenever the target object for an invocation of clear is a ColoredPoint. Even the method move in Point invokes the clear method of class ColoredPoint when the class of this is ColoredPoint, as shown by the output of this test program:

class Test {
	public static void main(String[] args) {
		Point p = new Point();
		System.out.println("p.move(20,20):");
		p.move(20, 20);
		ColoredPoint cp = new ColoredPoint();
		System.out.println("cp.move(20,20):");
		cp.move(20, 20);
		p = new ColoredPoint();
		System.out.println("p.move(20,20), p colored:");
		p.move(20, 20);
	}
}
which is:

p.move(20,20):
	Point clear
cp.move(20,20):
	ColoredPoint clear
	Point clear
p.move(20,20), p colored:
	ColoredPoint clear
	Point clear
Overriding is sometimes called "late-bound self-reference"; in this example it means that the reference to clear in the body of Point.move (which is really syntactic shorthand for this.clear) invokes a method chosen "late" (at run time, based on the run-time class of the object referenced by this) rather than a method chosen "early" (at compile time, based only on the type of this). This provides the programmer a powerful way of extending abstractions and is a key idea in object-oriented programming.

15.12.4.9 Example: Method Invocation using super

An overridden instance method of a superclass may be accessed by using the keyword super to access the members of the immediate superclass, bypassing any overriding declaration in the class that contains the method invocation.

When accessing an instance variable, super means the same as a cast of this (§15.11.2), but this equivalence does not hold true for method invocation. This is demonstrated by the example:

class T1 {
	String s() { return "1"; }
}
class T2 extends T1 {
	String s() { return "2"; }
}
class T3 extends T2 {
	String s() { return "3"; }
	void test() {
		System.out.println("s()=\t\t"+s());
		System.out.println("super.s()=\t"+super.s());
		System.out.print("((T2)this).s()=\t");
			System.out.println(((T2)this).s());
		System.out.print("((T1)this).s()=\t");
			System.out.println(((T1)this).s());
	}
}
class Test {
	public static void main(String[] args) {
		T3 t3 = new T3();
		t3.test();
	}
}
which produces the output:

s()=					3
super.s()=					2
((T2)this).s()=					3
((T1)this).s()=					3
The casts to types T1 and T2 do not change the method that is invoked, because the instance method to be invoked is chosen according to the run-time class of the object referred to be this. A cast does not change the class of an object; it only checks that the class is compatible with the specified type.

15.13 Array Access Expressions

An array access expression refers to a variable that is a component of an array.

An array access expression contains two subexpressions, the array reference expression (before the left bracket) and the index expression (within the brackets). Note that the array reference expression may be a name or any primary expression that is not an array creation expression (§15.10).

The type of the array reference expression must be an array type (call it T[], an array whose components are of type T) or a compile-time error results. Then the type of the array access expression is T.

The index expression undergoes unary numeric promotion (§5.6.1); the promoted type must be int.

The result of an array reference is a variable of type T, namely the variable within the array selected by the value of the index expression. This resulting variable, which is a component of the array, is never considered final, even if the array reference was obtained from a final variable.

15.13.1 Runtime Evaluation of Array Access

An array access expression is evaluated using the following procedure:

15.13.2 Examples: Array Access Evaluation Order

In an array access, the expression to the left of the brackets appears to be fully evaluated before any part of the expression within the brackets is evaluated. For example, in the (admittedly monstrous) expression a[(a=b)[3]], the expression a is fully evaluated before the expression (a=b)[3]; this means that the original value of a is fetched and remembered while the expression (a=b)[3] is evaluated. This array referenced by the original value of a is then subscripted by a value that is element 3 of another array (possibly the same array) that was referenced by b and is now also referenced by a.

Thus, the example:

class Test {
	public static void main(String[] args) {
		int[] a = { 11, 12, 13, 14 };
		int[] b = { 0, 1, 2, 3 };
		System.out.println(a[(a=b)[3]]);
	}
}
prints:

14
because the monstrous expression's value is equivalent to a[b[3]] or a[3] or 14.

If evaluation of the expression to the left of the brackets completes abruptly, no part of the expression within the brackets will appear to have been evaluated. Thus, the example:

class Test {
	public static void main(String[] args) {
		int index = 1;
		try {
			skedaddle()[index=2]++;
		} catch (Exception e) {
			System.out.println(e + ", index=" + index);
		}
	}
	static int[] skedaddle() throws Exception {
		throw new Exception("Ciao");
	}
}
prints:

java.lang.Exception: Ciao, index=1
because the embedded assignment of 2 to index never occurs.

If the array reference expression produces null instead of a reference to an array, then a NullPointerException is thrown at run time, but only after all parts of the array access expression have been evaluated and only if these evaluations completed normally. Thus, the example:

class Test {
	public static void main(String[] args) {
		int index = 1;
		try {
			nada()[index=2]++;
		} catch (Exception e) {
			System.out.println(e + ", index=" + index);
		}
	}
	static int[] nada() { return null; }
}
prints:

java.lang.NullPointerException, index=2
because the embedded assignment of 2 to index occurs before the check for a null pointer. As a related example, the program:

class Test {
	public static void main(String[] args) {
		int[] a = null;
		try {
			int i = a[vamoose()];
			System.out.println(i);
		} catch (Exception e) {
			System.out.println(e);
		}
	}
	static int vamoose() throws Exception {
		throw new Exception("Twenty-three skidoo!");
	}
}
always prints:

java.lang.Exception: Twenty-three skidoo!
A NullPointerException never occurs, because the index expression must be completely evaluated before any part of the indexing operation occurs, and that includes the check as to whether the value of the left-hand operand is null.

15.14 Postfix Expressions

Postfix expressions include uses of the postfix ++ and -- operators. Also, as discussed in §15.8, names are not considered to be primary expressions, but are handled separately in the grammar to avoid certain ambiguities. They become interchangeable only here, at the level of precedence of postfix expressions.

15.14.1 Postfix Increment Operator ++

A postfix expression followed by a ++ operator is a postfix increment expression. The result of the postfix expression must be a variable of a numeric type, or a compile-time error occurs. The type of the postfix increment expression is the type of the variable. The result of the postfix increment expression is not a variable, but a value.

At run time, if evaluation of the operand expression completes abruptly, then the postfix increment expression completes abruptly for the same reason and no incrementation occurs. Otherwise, the value 1 is added to the value of the variable and the sum is stored back into the variable. Before the addition, binary numeric promotion (§5.6.2) is performed on the value 1 and the value of the variable. If necessary, the sum is narrowed by a narrowing primitive conversion (§5.1.3) to the type of the variable before it is stored. The value of the postfix increment expression is the value of the variable before the new value is stored.

Note that the binary numeric promotion mentioned above may include value set conversion (§5.1.8). If necessary, value set conversion is applied to the sum prior to its being stored in the variable.

A variable that is declared final cannot be incremented, because when an access of a final variable is used as an expression, the result is a value, not a variable. Thus, it cannot be used as the operand of a postfix increment operator.

15.14.2 Postfix Decrement Operator --

A postfix expression followed by a -- operator is a postfix decrement expression. The result of the postfix expression must be a variable of a numeric type, or a compile-time error occurs. The type of the postfix decrement expression is the type of the variable. The result of the postfix decrement expression is not a variable, but a value.

At run time, if evaluation of the operand expression completes abruptly, then the postfix decrement expression completes abruptly for the same reason and no decrementation occurs. Otherwise, the value 1 is subtracted from the value of the variable and the difference is stored back into the variable. Before the subtraction, binary numeric promotion (§5.6.2) is performed on the value 1 and the value of the variable. If necessary, the difference is narrowed by a narrowing primitive conversion (§5.1.3) to the type of the variable before it is stored. The value of the postfix decrement expression is the value of the variable before the new value is stored.

Note that the binary numeric promotion mentioned above may include value set conversion (§5.1.8). If necessary, value set conversion is applied to the difference prior to its being stored in the variable.

A variable that is declared final cannot be decremented, because when an access of a final variable is used as an expression, the result is a value, not a variable. Thus, it cannot be used as the operand of a postfix decrement operator.

15.15 Unary Operators

The unary operators include +, -, ++, --, ~, !, and cast operators. Expressions with unary operators group right-to-left, so that -~x means the same as -(~x).

The following productions from §15.16 are repeated here for convenience:

15.15.1 Prefix Increment Operator ++

A unary expression preceded by a ++ operator is a prefix increment expression. The result of the unary expression must be a variable of a numeric type, or a compile-time error occurs. The type of the prefix increment expression is the type of the variable. The result of the prefix increment expression is not a variable, but a value.

At run time, if evaluation of the operand expression completes abruptly, then the prefix increment expression completes abruptly for the same reason and no incrementation occurs. Otherwise, the value 1 is added to the value of the variable and the sum is stored back into the variable. Before the addition, binary numeric promotion (§5.6.2) is performed on the value 1 and the value of the variable. If necessary, the sum is narrowed by a narrowing primitive conversion (§5.1.3) to the type of the variable before it is stored. The value of the prefix increment expression is the value of the variable after the new value is stored.

Note that the binary numeric promotion mentioned above may include value set conversion (§5.1.8). If necessary, value set conversion is applied to the sum prior to its being stored in the variable.

A variable that is declared final cannot be incremented, because when an access of a final variable is used as an expression, the result is a value, not a variable. Thus, it cannot be used as the operand of a prefix increment operator.

15.15.2 Prefix Decrement Operator --

A unary expression preceded by a -- operator is a prefix decrement expression. The result of the unary expression must be a variable of a numeric type, or a compile-time error occurs. The type of the prefix decrement expression is the type of the variable. The result of the prefix decrement expression is not a variable, but a value.

At run time, if evaluation of the operand expression completes abruptly, then the prefix decrement expression completes abruptly for the same reason and no decrementation occurs. Otherwise, the value 1 is subtracted from the value of the variable and the difference is stored back into the variable. Before the subtraction, binary numeric promotion (§5.6.2) is performed on the value 1 and the value of the variable. If necessary, the difference is narrowed by a narrowing primitive conversion (§5.1.3) to the type of the variable before it is stored. The value of the prefix decrement expression is the value of the variable after the new value is stored.

Note that the binary numeric promotion mentioned above may include value set conversion (§5.1.8). If necessary, format conversion is applied to the difference prior to its being stored in the variable.

A variable that is declared final cannot be decremented, because when an access of a final variable is used as an expression, the result is a value, not a variable. Thus, it cannot be used as the operand of a prefix decrement operator.

15.15.3 Unary Plus Operator +

The type of the operand expression of the unary + operator must be a primitive numeric type, or a compile-time error occurs. Unary numeric promotion (§5.6.1) is performed on the operand. The type of the unary plus expression is the promoted type of the operand. The result of the unary plus expression is not a variable, but a value, even if the result of the operand expression is a variable.

At run time, the value of the unary plus expression is the promoted value of the operand.

15.15.4 Unary Minus Operator -

The type of the operand expression of the unary - operator must be a primitive numeric type, or a compile-time error occurs. Unary numeric promotion (§5.6.1) is performed on the operand. The type of the unary minus expression is the promoted type of the operand.

Note that unary numeric promotion performs value set conversion (§5.1.8). Whatever value set the promoted operand value is drawn from, the unary negation operation is carried out and the result is drawn from that same value set. That result is then subject to further value set conversion.

At run time, the value of the unary minus expression is the arithmetic negation of the promoted value of the operand.

For integer values, negation is the same as subtraction from zero. The Java programming language uses two's-complement representation for integers, and the range of two's-complement values is not symmetric, so negation of the maximum negative int or long results in that same maximum negative number. Overflow occurs in this case, but no exception is thrown. For all integer values x, -x equals (~x)+1.

For floating-point values, negation is not the same as subtraction from zero, because if x is +0.0, then 0.0-x is +0.0, but -x is -0.0. Unary minus merely inverts the sign of a floating-point number. Special cases of interest:

15.15.5 Bitwise Complement Operator ~

The type of the operand expression of the unary ~ operator must be a primitive integral type, or a compile-time error occurs. Unary numeric promotion (§5.6.1) is performed on the operand. The type of the unary bitwise complement expression is the promoted type of the operand.

At run time, the value of the unary bitwise complement expression is the bitwise complement of the promoted value of the operand; note that, in all cases, ~x equals (-x)-1.

15.15.6 Logical Complement Operator !

The type of the operand expression of the unary ! operator must be boolean, or a compile-time error occurs. The type of the unary logical complement expression is boolean.

At run time, the value of the unary logical complement expression is true if the operand value is false and false if the operand value is true.

15.16 Cast Expressions

A cast expression converts, at run time, a value of one numeric type to a similar value of another numeric type; or confirms, at compile time, that the type of an expression is boolean; or checks, at run time, that a reference value refers to an object whose class is compatible with a specified reference type.

See §15.15 for a discussion of the distinction between UnaryExpression and UnaryExpressionNotPlusMinus.

The type of a cast expression is the type whose name appears within the parentheses. (The parentheses and the type they contain are sometimes called the cast operator.) The result of a cast expression is not a variable, but a value, even if the result of the operand expression is a variable.

A cast operator has no effect on the choice of value set (§4.2.3) for a value of type float or type double. Consequently, a cast to type float within an expression that is not FP-strict (§15.4) does not necessarily cause its value to be converted to an element of the float value set, and a cast to type double within an expression that is not FP-strict does not necessarily cause its value to be converted to an element of the double value set.

At run time, the operand value is converted by casting conversion (§5.5) to the type specified by the cast operator.

Not all casts are permitted by the language. Some casts result in an error at compile time. For example, a primitive value may not be cast to a reference type. Some casts can be proven, at compile time, always to be correct at run time. For example, it is always correct to convert a value of a class type to the type of its superclass; such a cast should require no special action at run time. Finally, some casts cannot be proven to be either always correct or always incorrect at compile time. Such casts require a test at run time.

A ClassCastException is thrown if a cast is found at run time to be impermissible.

15.17 Multiplicative Operators

The operators *, /, and % are called the multiplicative operators. They have the same precedence and are syntactically left-associative (they group left-to-right).

The type of each of the operands of a multiplicative operator must be a primitive numeric type, or a compile-time error occurs. Binary numeric promotion is performed on the operands (§5.6.2). The type of a multiplicative expression is the promoted type of its operands. If this promoted type is int or long, then integer arithmetic is performed; if this promoted type is float or double, then floating-point arithmetic is performed.

Note that binary numeric promotion performs value set conversion (§5.1.8).

15.17.1 Multiplication Operator *

The binary * operator performs multiplication, producing the product of its operands. Multiplication is a commutative operation if the operand expressions have no side effects. While integer multiplication is associative when the operands are all of the same type, floating-point multiplication is not associative.

If an integer multiplication overflows, then the result is the low-order bits of the mathematical product as represented in some sufficiently large two's-complement format. As a result, if overflow occurs, then the sign of the result may not be the same as the sign of the mathematical product of the two operand values.

The result of a floating-point multiplication is governed by the rules of IEEE 754 arithmetic:

Despite the fact that overflow, underflow, or loss of information may occur, evaluation of a multiplication operator * never throws a run-time exception.

15.17.2 Division Operator /

The binary / operator performs division, producing the quotient of its operands. The left-hand operand is the dividend and the right-hand operand is the divisor.

Integer division rounds toward 0. That is, the quotient produced for operands n and d that are integers after binary numeric promotion (§5.6.2) is an integer value q whose magnitude is as large as possible while satisfying ; moreover, q is positive when and n and d have the same sign, but q is negative when and n and d have opposite signs. There is one special case that does not satisfy this rule: if the dividend is the negative integer of largest possible magnitude for its type, and the divisor is -1, then integer overflow occurs and the result is equal to the dividend. Despite the overflow, no exception is thrown in this case. On the other hand, if the value of the divisor in an integer division is 0, then an ArithmeticException is thrown.

The result of a floating-point division is determined by the specification of IEEE arithmetic:

Despite the fact that overflow, underflow, division by zero, or loss of information may occur, evaluation of a floating-point division operator / never throws a run-time exception

15.17.3 Remainder Operator %

The binary % operator is said to yield the remainder of its operands from an implied division; the left-hand operand is the dividend and the right-hand operand is the divisor.

In C and C++, the remainder operator accepts only integral operands, but in the Java programming language, it also accepts floating-point operands.

The remainder operation for operands that are integers after binary numeric promotion (§5.6.2) produces a result value such that (a/b)*b+(a%b) is equal to a. This identity holds even in the special case that the dividend is the negative integer of largest possible magnitude for its type and the divisor is -1 (the remainder is 0). It follows from this rule that the result of the remainder operation can be negative only if the dividend is negative, and can be positive only if the dividend is positive; moreover, the magnitude of the result is always less than the magnitude of the divisor. If the value of the divisor for an integer remainder operator is 0, then an ArithmeticException is thrown.Examples:

5%3 produces 2				(note that 5/3 produces 1)
5%(-3) produces 2			(note that 5/(-3) produces -1)
(-5)%3 produces -2			(note that (-5)/3 produces -1)
(-5)%(-3) produces -2			(note that (-5)/(-3) produces 1)
The result of a floating-point remainder operation as computed by the % operator is not the same as that produced by the remainder operation defined by IEEE 754. The IEEE 754 remainder operation computes the remainder from a rounding division, not a truncating division, and so its behavior is not analogous to that of the usual integer remainder operator. Instead, the Java programming language defines % on floating-point operations to behave in a manner analogous to that of the integer remainder operator; this may be compared with the C library function fmod. The IEEE 754 remainder operation may be computed by the library routine Math.IEEEremainder.

The result of a floating-point remainder operation is determined by the rules of IEEE arithmetic:

Evaluation of a floating-point remainder operator % never throws a run-time exception, even if the right-hand operand is zero. Overflow, underflow, or loss of precision cannot occur.

Examples:

5.0%3.0 produces 2.0
5.0%(-3.0) produces 2.0
(-5.0)%3.0 produces -2.0
(-5.0)%(-3.0) produces -2.0

15.18 Additive Operators

The operators + and - are called the additive operators. They have the same precedence and are syntactically left-associative (they group left-to-right).

If the type of either operand of a + operator is String, then the operation is string concatenation.

Otherwise, the type of each of the operands of the + operator must be a primitive numeric type, or a compile-time error occurs.

In every case, the type of each of the operands of the binary - operator must be a primitive numeric type, or a compile-time error occurs.

15.18.1 String Concatenation Operator +

If only one operand expression is of type String, then string conversion is performed on the other operand to produce a string at run time. The result is a reference to a newly created String object that is the concatenation of the two operand strings. The characters of the left-hand operand precede the characters of the right-hand operand in the newly created string.

15.18.1.1 String Conversion

Any type may be converted to type String by string conversion.

A value x of primitive type T is first converted to a reference value as if by giving it as an argument to an appropriate class instance creation expression:

This reference value is then converted to type String by string conversion.

Now only reference values need to be considered. If the reference is null, it is converted to the string "null" (four ASCII characters n, u, l, l). Otherwise, the conversion is performed as if by an invocation of the toString method of the referenced object with no arguments; but if the result of invoking the toString method is null, then the string "null" is used instead.

The toString method is defined by the primordial class Object; many classes override it, notably Boolean, Character, Integer, Long, Float, Double, and String.

15.18.1.2 Optimization of String Concatenation

An implementation may choose to perform conversion and concatenation in one step to avoid creating and then discarding an intermediate String object. To increase the performance of repeated string concatenation, a Java compiler may use the StringBuffer class or a similar technique to reduce the number of intermediate String objects that are created by evaluation of an expression.

For primitive types, an implementation may also optimize away the creation of a wrapper object by converting directly from a primitive type to a string.

15.18.1.3 Examples of String Concatenation

The example expression:

"The square root of 2 is " + Math.sqrt(2)
produces the result:

"The square root of 2 is 1.4142135623730952"
The + operator is syntactically left-associative, no matter whether it is later determined by type analysis to represent string concatenation or addition. In some cases care is required to get the desired result. For example, the expression:

a + b + c
is always regarded as meaning:

(a + b) + c
Therefore the result of the expression:

1 + 2 + " fiddlers"
is:

"3 fiddlers"
but the result of:

"fiddlers " + 1 + 2
is:

"fiddlers 12"
In this jocular little example:

class Bottles {
	static void printSong(Object stuff, int n) {
		String plural = (n == 1) ? "" : "s";
		loop: while (true) {
			System.out.println(n + " bottle" + plural
				+ " of " + stuff + " on the wall,");
			System.out.println(n + " bottle" + plural
				+ " of " + stuff + ";");
			System.out.println("You take one down "
				+ "and pass it around:");
			--n;
			plural = (n == 1) ? "" : "s";
			if (n == 0)
				break loop;
			System.out.println(n + " bottle" + plural
				+ " of " + stuff + " on the wall!");
			System.out.println();
		}
		System.out.println("No bottles of " +
								stuff + " on the wall!");
	}
}
the method printSong will print a version of a children's song. Popular values for stuff include "pop" and "beer"; the most popular value for n is 100. Here is the output that results from Bottles.printSong("slime", 3):

3 bottles of slime on the wall,
3 bottles of slime;
You take one down and pass it around:
2 bottles of slime on the wall!

2 bottles of slime on the wall,
2 bottles of slime;
You take one down and pass it around:
1 bottle of slime on the wall!

1 bottle of slime on the wall,
1 bottle of slime;
You take one down and pass it around:
No bottles of slime on the wall!
In the code, note the careful conditional generation of the singular "bottle" when appropriate rather than the plural "bottles"; note also how the string concatenation operator was used to break the long constant string:

"You take one down and pass it around:"
into two pieces to avoid an inconveniently long line in the source code.

15.18.2 Additive Operators (+ and -) for Numeric Types

The binary + operator performs addition when applied to two operands of numeric type, producing the sum of the operands. The binary - operator performs subtraction, producing the difference of two numeric operands.

Binary numeric promotion is performed on the operands (§5.6.2). The type of an additive expression on numeric operands is the promoted type of its operands. If this promoted type is int or long, then integer arithmetic is performed; if this promoted type is float or double, then floating-point arithmetic is performed.

Note that binary numeric promotion performs value set conversion (§5.1.8).

Addition is a commutative operation if the operand expressions have no side effects. Integer addition is associative when the operands are all of the same type, but floating-point addition is not associative.

If an integer addition overflows, then the result is the low-order bits of the mathematical sum as represented in some sufficiently large two's-complement format. If overflow occurs, then the sign of the result is not the same as the sign of the mathematical sum of the two operand values.

The result of a floating-point addition is determined using the following rules of IEEE arithmetic:

The binary - operator performs subtraction when applied to two operands of numeric type producing the difference of its operands; the left-hand operand is the minuend and the right-hand operand is the subtrahend. For both integer and floating-point subtraction, it is always the case that a-b produces the same result as a+(-b).

Note that, for integer values, subtraction from zero is the same as negation. However, for floating-point operands, subtraction from zero is not the same as negation, because if x is +0.0, then 0.0-x is +0.0, but -x is -0.0.

Despite the fact that overflow, underflow, or loss of information may occur, evaluation of a numeric additive operator never throws a run-time exception.

15.19 Shift Operators

The shift operators include left shift <<, signed right shift >>, and unsigned right shift >>>; they are syntactically left-associative (they group left-to-right). The left-hand operand of a shift operator is the value to be shifted; the right-hand operand specifies the shift distance.

The type of each of the operands of a shift operator must be a primitive integral type, or a compile-time error occurs. Binary numeric promotion (§5.6.2) is not performed on the operands; rather, unary numeric promotion (§5.6.1) is performed on each operand separately. The type of the shift expression is the promoted type of the left-hand operand.

If the promoted type of the left-hand operand is int, only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x1f. The shift distance actually used is therefore always in the range 0 to 31, inclusive.

If the promoted type of the left-hand operand is long, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x3f. The shift distance actually used is therefore always in the range 0 to 63, inclusive.

At run time, shift operations are performed on the two's complement integer representation of the value of the left operand.

The value of n<<s is n left-shifted s bit positions; this is equivalent (even if overflow occurs) to multiplication by two to the power s.

The value of n>>s is n right-shifted s bit positions with sign-extension. The resulting value is . For nonnegative values of n, this is equivalent to truncating integer division, as computed by the integer division operator /, by two to the power s.

The value of n>>>s is n right-shifted s bit positions with zero-extension. If n is positive, then the result is the same as that of n>>s; if n is negative, the result is equal to that of the expression (n>>s)+(2<<~s) if the type of the left-hand operand is int, and to the result of the expression (n>>s)+(2L<<~s) if the type of the left-hand operand is long. The added term (2<<~s) or (2L<<~s) cancels out the propagated sign bit. (Note that, because of the implicit masking of the right-hand operand of a shift operator, ~s as a shift distance is equivalent to 31-s when shifting an int value and to 63-s when shifting a long value.)

15.20 Relational Operators

The relational operators are syntactically left-associative (they group left-to-right), but this fact is not useful; for example, a<b<c parses as (a<b)<c, which is always a compile-time error, because the type of a<b is always boolean and < is not an operator on boolean values.

The type of a relational expression is always boolean.

15.20.1 Numerical Comparison Operators <, <=, >, and >=

The type of each of the operands of a numerical comparison operator must be a primitive numeric type, or a compile-time error occurs. Binary numeric promotion is performed on the operands (§5.6.2). If the promoted type of the operands is int or long, then signed integer comparison is performed; if this promoted type is float or double, then floating-point comparison is performed.

Note that binary numeric promotion performs value set conversion (§5.1.8). Comparison is carried out accurately on floating-point values, no matter what value sets their representing values were drawn from.

The result of a floating-point comparison, as determined by the specification of the IEEE 754 standard, is:

Subject to these considerations for floating-point numbers, the following rules then hold for integer operands or for floating-point operands other than NaN:

15.20.2 Type Comparison Operator instanceof

The type of a RelationalExpression operand of the instanceof operator must be a reference type or the null type; otherwise, a compile-time error occurs. The ReferenceType mentioned after the instanceof operator must denote a reference type; otherwise, a compile-time error occurs.

At run time, the result of the instanceof operator is true if the value of the RelationalExpression is not null and the reference could be cast (§15.16) to the ReferenceType without raising a ClassCastException. Otherwise the result is false.

If a cast of the RelationalExpression to the ReferenceType would be rejected as a compile-time error, then the instanceof relational expression likewise produces a compile-time error. In such a situation, the result of the instanceof expression could never be true.

Consider the example program:

class Point { int x, y; }
class Element { int atomicNumber; }
class Test {
	public static void main(String[] args) {
		Point p = new Point();
		Element e = new Element();
		if (e instanceof Point) {											// compile-time error
			System.out.println("I get your point!");
			p = (Point)e;										// compile-time error
		}
	}
}
This example results in two compile-time errors. The cast (Point)e is incorrect because no instance of Element or any of its possible subclasses (none are shown here) could possibly be an instance of any subclass of Point. The instanceof expression is incorrect for exactly the same reason. If, on the other hand, the class Point were a subclass of Element (an admittedly strange notion in this example):

class Point extends Element { int x, y; }
then the cast would be possible, though it would require a run-time check, and the instanceof expression would then be sensible and valid. The cast (Point)e would never raise an exception because it would not be executed if the value of e could not correctly be cast to type Point.

15.21 Equality Operators

The equality operators are syntactically left-associative (they group left-to-right), but this fact is essentially never useful; for example, a==b==c parses as (a==b)==c. The result type of a==b is always boolean, and c must therefore be of type boolean or a compile-time error occurs. Thus, a==b==c does not test to see whether a, b, and c are all equal.

The == (equal to) and the != (not equal to) operators are analogous to the relational operators except for their lower precedence. Thus, a<b==c<d is true whenever a<b and c<d have the same truth value.

The equality operators may be used to compare two operands of numeric type, or two operands of type boolean, or two operands that are each of either reference type or the null type. All other cases result in a compile-time error. The type of an equality expression is always boolean.

In all cases, a!=b produces the same result as !(a==b). The equality operators are commutative if the operand expressions have no side effects.

15.21.1 Numerical Equality Operators == and !=

If the operands of an equality operator are both of primitive numeric type, binary numeric promotion is performed on the operands (§5.6.2). If the promoted type of the operands is int or long, then an integer equality test is performed; if the promoted type is float or double, then a floating-point equality test is performed.

Note that binary numeric promotion performs value set conversion (§5.1.8). Comparison is carried out accurately on floating-point values, no matter what value sets their representing values were drawn from.

Floating-point equality testing is performed in accordance with the rules of the IEEE 754 standard:

Subject to these considerations for floating-point numbers, the following rules then hold for integer operands or for floating-point operands other than NaN:

15.21.2 Boolean Equality Operators == and !=

If the operands of an equality operator are both of type boolean, then the operation is boolean equality. The boolean equality operators are associative.

The result of == is true if the operands are both true or both false; otherwise, the result is false.

The result of != is false if the operands are both true or both false; otherwise, the result is true. Thus != behaves the same as ^ (§15.22.2) when applied to boolean operands.

15.21.3 Reference Equality Operators == and !=

If the operands of an equality operator are both of either reference type or the null type, then the operation is object equality.

A compile-time error occurs if it is impossible to convert the type of either operand to the type of the other by a casting conversion (§5.5). The run-time values of the two operands would necessarily be unequal.

At run time, the result of == is true if the operand values are both null or both refer to the same object or array; otherwise, the result is false.

The result of != is false if the operand values are both null or both refer to the same object or array; otherwise, the result is true.

While == may be used to compare references of type String, such an equality test determines whether or not the two operands refer to the same String object. The result is false if the operands are distinct String objects, even if they contain the same sequence of characters. The contents of two strings s and t can be tested for equality by the method invocation s.equals(t). See also §3.10.5.

15.22 Bitwise and Logical Operators

The bitwise operators and logical operators include the AND operator &, exclusive OR operator ^, and inclusive OR operator |. These operators have different precedence, with & having the highest precedence and | the lowest precedence. Each of these operators is syntactically left-associative (each groups left-to-right). Each operator is commutative if the operand expressions have no side effects. Each operator is associative.

The bitwise and logical operators may be used to compare two operands of numeric type or two operands of type boolean. All other cases result in a compile-time error.

15.22.1 Integer Bitwise Operators &, ^, and |

When both operands of an operator &, ^, or | are of primitive integral type, binary numeric promotion is first performed on the operands (§5.6.2). The type of the bitwise operator expression is the promoted type of the operands.

For &, the result value is the bitwise AND of the operand values.

For ^, the result value is the bitwise exclusive OR of the operand values.

For |, the result value is the bitwise inclusive OR of the operand values.

For example, the result of the expression 0xff00 & 0xf0f0 is 0xf000. The result of 0xff00 ^ 0xf0f0 is 0x0ff0.The result of 0xff00 | 0xf0f0 is 0xfff0.

15.22.2 Boolean Logical Operators &, ^, and |

When both operands of a &, ^, or | operator are of type boolean, then the type of the bitwise operator expression is boolean.

For &, the result value is true if both operand values are true; otherwise, the result is false.

For ^, the result value is true if the operand values are different; otherwise, the result is false.

For |, the result value is false if both operand values are false; otherwise, the result is true.

15.23 Conditional-And Operator &&

The && operator is like & (§15.22.2), but evaluates its right-hand operand only if the value of its left-hand operand is true. It is syntactically left-associative (it groups left-to-right). It is fully associative with respect to both side effects and result value; that is, for any expressions a, b, and c, evaluation of the expression ((a)&&(b))&&(c) produces the same result, with the same side effects occurring in the same order, as evaluation of the expression (a)&&((b)&&(c)).

Each operand of && must be of type boolean, or a compile-time error occurs. The type of a conditional-and expression is always boolean.

At run time, the left-hand operand expression is evaluated first; if its value is false, the value of the conditional-and expression is false and the right-hand operand expression is not evaluated. If the value of the left-hand operand is true, then the right-hand expression is evaluated and its value becomes the value of the conditional-and expression. Thus, && computes the same result as & on boolean operands. It differs only in that the right-hand operand expression is evaluated conditionally rather than always.

15.24 Conditional-Or Operator ||

The || operator is like | (§15.22.2), but evaluates its right-hand operand only if the value of its left-hand operand is false. It is syntactically left-associative (it groups left-to-right). It is fully associative with respect to both side effects and result value; that is, for any expressions a, b, and c, evaluation of the expression ((a)||(b))||(c) produces the same result, with the same side effects occurring in the same order, as evaluation of the expression (a)||((b)||(c)).

Each operand of || must be of type boolean, or a compile-time error occurs. The type of a conditional-or expression is always boolean.

At run time, the left-hand operand expression is evaluated first; if its value is true, the value of the conditional-or expression is true and the right-hand operand expression is not evaluated. If the value of the left-hand operand is false, then the right-hand expression is evaluated and its value becomes the value of the conditional-or expression.

Thus, || computes the same result as | on boolean operands. It differs only in that the right-hand operand expression is evaluated conditionally rather than always.

15.25 Conditional Operator ? :

The conditional operator ? : uses the boolean value of one expression to decide which of two other expressions should be evaluated.

The conditional operator is syntactically right-associative (it groups right-to-left), so that a?b:c?d:e?f:g means the same as a?b:(c?d:(e?f:g)).

The conditional operator has three operand expressions; ? appears between the first and second expressions, and : appears between the second and third expressions.

The first expression must be of type boolean, or a compile-time error occurs.

The conditional operator may be used to choose between second and third operands of numeric type, or second and third operands of type boolean, or second and third operands that are each of either reference type or the null type. All other cases result in a compile-time error.

Note that it is not permitted for either the second or the third operand expression to be an invocation of a void method. In fact, it is not permitted for a conditional expression to appear in any context where an invocation of a void method could appear (§14.8).

The type of a conditional expression is determined as follows:

At run time, the first operand expression of the conditional expression is evaluated first; its boolean value is then used to choose either the second or the third operand expression:

The chosen operand expression is then evaluated and the resulting value is converted to the type of the conditional expression as determined by the rules stated above. The operand expression not chosen is not evaluated for that particular evaluation of the conditional expression.

15.26 Assignment Operators

There are 12 assignment operators; all are syntactically right-associative (they group right-to-left). Thus, a=b=c means a=(b=c), which assigns the value of c to b and then assigns the value of b to a.

The result of the first operand of an assignment operator must be a variable, or a compile-time error occurs. This operand may be a named variable, such as a local variable or a field of the current object or class, or it may be a computed variable, as can result from a field access (§15.11) or an array access (§15.13). The type of the assignment expression is the type of the variable.

At run time, the result of the assignment expression is the value of the variable after the assignment has occurred. The result of an assignment expression is not itself a variable.

A variable that is declared final cannot be assigned to (unless it is a blank final variable (§4.5.4)), because when an access of a final variable is used as an expression, the result is a value, not a variable, and so it cannot be used as the first operand of an assignment operator.

15.26.1 Simple Assignment Operator =

A compile-time error occurs if the type of the right-hand operand cannot be converted to the type of the variable by assignment conversion (§5.2).

At run time, the expression is evaluated in one of two ways. If the left-hand operand expression is not an array access expression, then three steps are required:

If the left-hand operand expression is an array access expression (§15.13), then many steps are required:

Otherwise, the reference value of the right-hand operand is stored into the selected array component.

The rules for assignment to an array component are illustrated by the following example program:

class ArrayReferenceThrow extends RuntimeException { }
class IndexThrow extends RuntimeException { }
class RightHandSideThrow extends RuntimeException { }
class IllustrateSimpleArrayAssignment {
	static Object[] objects = { new Object(), new Object() };
	static Thread[] threads = { new Thread(), new Thread() };
	static Object[] arrayThrow() {
		throw new ArrayReferenceThrow();
	}
	static int indexThrow() { throw new IndexThrow(); }
	static Thread rightThrow() {
		throw new RightHandSideThrow();
	}
	static String name(Object q) {
		String sq = q.getClass().getName();
		int k = sq.lastIndexOf('.');
		return (k < 0) ? sq : sq.substring(k+1);
	}
	static void testFour(Object[] x, int j, Object y) {
		String sx = x == null ? "null" : name(x[0]) + "s";
		String sy = name(y);
		System.out.println();
		try {
			System.out.print(sx + "[throw]=throw => ");
			x[indexThrow()] = rightThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print(sx + "[throw]=" + sy + " => ");
			x[indexThrow()] = y;
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print(sx + "[" + j + "]=throw => ");
			x[j] = rightThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print(sx + "[" + j + "]=" + sy + " => ");
			x[j] = y;
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
	}
	public static void main(String[] args) {
		try {
			System.out.print("throw[throw]=throw => ");
			arrayThrow()[indexThrow()] = rightThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print("throw[throw]=Thread => ");
			arrayThrow()[indexThrow()] = new Thread();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print("throw[1]=throw => ");
			arrayThrow()[1] = rightThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print("throw[1]=Thread => ");
			arrayThrow()[1] = new Thread();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		testFour(null, 1, new StringBuffer());
		testFour(null, 1, new StringBuffer());
		testFour(null, 9, new Thread());
		testFour(null, 9, new Thread());
		testFour(objects, 1, new StringBuffer());
		testFour(objects, 1, new Thread());
		testFour(objects, 9, new StringBuffer());
		testFour(objects, 9, new Thread());
		testFour(threads, 1, new StringBuffer());
		testFour(threads, 1, new Thread());
		testFour(threads, 9, new StringBuffer());
		testFour(threads, 9, new Thread());
	}
}
This program prints:

throw[throw]=throw => ArrayReferenceThrow
throw[throw]=Thread => ArrayReferenceThrow
throw[1]=throw => ArrayReferenceThrow
throw[1]=Thread => ArrayReferenceThrow
null[throw]=throw => IndexThrow
null[throw]=StringBuffer => IndexThrow
null[1]=throw => RightHandSideThrow
null[1]=StringBuffer => NullPointerException
null[throw]=throw => IndexThrow
null[throw]=StringBuffer => IndexThrow
null[1]=throw => RightHandSideThrow
null[1]=StringBuffer => NullPointerException
null[throw]=throw => IndexThrow
null[throw]=Thread => IndexThrow
null[9]=throw => RightHandSideThrow
null[9]=Thread => NullPointerException
null[throw]=throw => IndexThrow
null[throw]=Thread => IndexThrow
null[9]=throw => RightHandSideThrow
null[9]=Thread => NullPointerException
Objects[throw]=throw => IndexThrow
Objects[throw]=StringBuffer => IndexThrow
Objects[1]=throw => RightHandSideThrow
Objects[1]=StringBuffer => Okay!
Objects[throw]=throw => IndexThrow
Objects[throw]=Thread => IndexThrow
Objects[1]=throw => RightHandSideThrow
Objects[1]=Thread => Okay!
Objects[throw]=throw => IndexThrow
Objects[throw]=StringBuffer => IndexThrow
Objects[9]=throw => RightHandSideThrow
Objects[9]=StringBuffer => ArrayIndexOutOfBoundsException
Objects[throw]=throw => IndexThrow
Objects[throw]=Thread => IndexThrow
Objects[9]=throw => RightHandSideThrow
Objects[9]=Thread => ArrayIndexOutOfBoundsException
Threads[throw]=throw => IndexThrow
Threads[throw]=StringBuffer => IndexThrow
Threads[1]=throw => RightHandSideThrow
Threads[1]=StringBuffer => ArrayStoreException
Threads[throw]=throw => IndexThrow
Threads[throw]=Thread => IndexThrow
Threads[1]=throw => RightHandSideThrow
Threads[1]=Thread => Okay!
Threads[throw]=throw => IndexThrow
Threads[throw]=StringBuffer => IndexThrow
Threads[9]=throw => RightHandSideThrow
Threads[9]=StringBuffer => ArrayIndexOutOfBoundsException
Threads[throw]=throw => IndexThrow
Threads[throw]=Thread => IndexThrow
Threads[9]=throw => RightHandSideThrow
Threads[9]=Thread => ArrayIndexOutOfBoundsException
The most interesting case of the lot is the one thirteenth from the end:

Threads[1]=StringBuffer => ArrayStoreException
which indicates that the attempt to store a reference to a StringBuffer into an array whose components are of type Thread throws an ArrayStoreException. The code is type-correct at compile time: the assignment has a left-hand side of type Object[] and a right-hand side of type Object. At run time, the first actual argument to method testFour is a reference to an instance of "array of Thread" and the third actual argument is a reference to an instance of class StringBuffer.

15.26.2 Compound Assignment Operators

All compound assignment operators require both operands to be of primitive type, except for +=, which allows the right-hand operand to be of any type if the left-hand operand is of type String.

A compound assignment expression of the form E1 op= E2 is equivalent to E1 = (T)((E1) op (E2)), where T is the type of E1, except that E1 is evaluated only once. Note that the implied cast to type T may be either an identity conversion (§5.1.1) or a narrowing primitive conversion (§5.1.3). For example, the following code is correct:


short x = 3;
x += 4.6;
and results in x having the value 7 because it is equivalent to:


short x = 3;
x = (short)(x + 4.6);
At run time, the expression is evaluated in one of two ways. If the left-hand operand expression is not an array access expression, then four steps are required:

If the left-hand operand expression is an array access expression (§15.13), then many steps are required:

Otherwise, the String result of the binary operation is stored into the array component.

The rules for compound assignment to an array component are illustrated by the following example program:

class ArrayReferenceThrow extends RuntimeException { }
class IndexThrow extends RuntimeException { }
class RightHandSideThrow extends RuntimeException { }
class IllustrateCompoundArrayAssignment {
	static String[] strings = { "Simon", "Garfunkel" };
	static double[] doubles = { Math.E, Math.PI };
	static String[] stringsThrow() {
		throw new ArrayReferenceThrow();
	}
	static double[] doublesThrow() {
		throw new ArrayReferenceThrow();
	}
	static int indexThrow() { throw new IndexThrow(); }
	static String stringThrow() {
		throw new RightHandSideThrow();
	}
	static double doubleThrow() {
		throw new RightHandSideThrow();
	}
	static String name(Object q) {
		String sq = q.getClass().getName();
		int k = sq.lastIndexOf('.');
		return (k < 0) ? sq : sq.substring(k+1);
	}
	static void testEight(String[] x, double[] z, int j) {
		String sx = (x == null) ? "null" : "Strings";
		String sz = (z == null) ? "null" : "doubles";
		System.out.println();
		try {
			System.out.print(sx + "[throw]+=throw => ");
			x[indexThrow()] += stringThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print(sz + "[throw]+=throw => ");
			z[indexThrow()] += doubleThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print(sx + "[throw]+=\"heh\" => ");
			x[indexThrow()] += "heh";
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print(sz + "[throw]+=12345 => ");
			z[indexThrow()] += 12345;
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print(sx + "[" + j + "]+=throw => ");
			x[j] += stringThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print(sz + "[" + j + "]+=throw => ");
			z[j] += doubleThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print(sx + "[" + j + "]+=\"heh\" => ");
			x[j] += "heh";
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print(sz + "[" + j + "]+=12345 => ");
			z[j] += 12345;
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
	}
	public static void main(String[] args) {
		try {
			System.out.print("throw[throw]+=throw => ");
			stringsThrow()[indexThrow()] += stringThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print("throw[throw]+=throw => ");
			doublesThrow()[indexThrow()] += doubleThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print("throw[throw]+=\"heh\" => ");
			stringsThrow()[indexThrow()] += "heh";
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print("throw[throw]+=12345 => ");
			doublesThrow()[indexThrow()] += 12345;
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print("throw[1]+=throw => ");
			stringsThrow()[1] += stringThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print("throw[1]+=throw => ");
			doublesThrow()[1] += doubleThrow();
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print("throw[1]+=\"heh\" => ");
			stringsThrow()[1] += "heh";
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		try {
			System.out.print("throw[1]+=12345 => ");
			doublesThrow()[1] += 12345;
			System.out.println("Okay!");
		} catch (Throwable e) { System.out.println(name(e)); }
		testEight(null, null, 1);
		testEight(null, null, 9);
		testEight(strings, doubles, 1);
		testEight(strings, doubles, 9);
	}
}
This program prints:

throw[throw]+=throw => ArrayReferenceThrow
throw[throw]+=throw => ArrayReferenceThrow
throw[throw]+="heh" => ArrayReferenceThrow
throw[throw]+=12345 => ArrayReferenceThrow
throw[1]+=throw => ArrayReferenceThrow
throw[1]+=throw => ArrayReferenceThrow
throw[1]+="heh" => ArrayReferenceThrow
throw[1]+=12345 => ArrayReferenceThrow
null[throw]+=throw => IndexThrow
null[throw]+=throw => IndexThrow
null[throw]+="heh" => IndexThrow
null[throw]+=12345 => IndexThrow
null[1]+=throw => NullPointerException
null[1]+=throw => NullPointerException
null[1]+="heh" => NullPointerException
null[1]+=12345 => NullPointerException
null[throw]+=throw => IndexThrow
null[throw]+=throw => IndexThrow
null[throw]+="heh" => IndexThrow
null[throw]+=12345 => IndexThrow
null[9]+=throw => NullPointerException
null[9]+=throw => NullPointerException
null[9]+="heh" => NullPointerException
null[9]+=12345 => NullPointerException
Strings[throw]+=throw => IndexThrow
doubles[throw]+=throw => IndexThrow
Strings[throw]+="heh" => IndexThrow
doubles[throw]+=12345 => IndexThrow
Strings[1]+=throw => RightHandSideThrow
doubles[1]+=throw => RightHandSideThrow
Strings[1]+="heh" => Okay!
doubles[1]+=12345 => Okay!
Strings[throw]+=throw => IndexThrow
doubles[throw]+=throw => IndexThrow
Strings[throw]+="heh" => IndexThrow
doubles[throw]+=12345 => IndexThrow
Strings[9]+=throw => ArrayIndexOutOfBoundsException
doubles[9]+=throw => ArrayIndexOutOfBoundsException
Strings[9]+="heh" => ArrayIndexOutOfBoundsException
doubles[9]+=12345 => ArrayIndexOutOfBoundsException
The most interesting cases of the lot are tenth and eleventh from the end:

Strings[1]+=throw => RightHandSideThrow
doubles[1]+=throw => RightHandSideThrow
They are the cases where a right-hand side that throws an exception actually gets to throw the exception; moreover, they are the only such cases in the lot. This demonstrates that the evaluation of the right-hand operand indeed occurs after the checks for a null array reference value and an out-of-bounds index value.

The following program illustrates the fact that the value of the left-hand side of a compound assignment is saved before the right-hand side is evaluated:

class Test {
	public static void main(String[] args) {
		int k = 1;
		int[] a = { 1 };
		k += (k = 4) * (k + 2);
		a[0] += (a[0] = 4) * (a[0] + 2);
		System.out.println("k==" + k + " and a[0]==" + a[0]);
	}
}
This program prints:

k==25 and a[0]==25
The value 1 of k is saved by the compound assignment operator += before its right-hand operand (k = 4) * (k + 2) is evaluated. Evaluation of this right-hand operand then assigns 4 to k, calculates the value 6 for k + 2, and then multiplies 4 by 6 to get 24. This is added to the saved value 1 to get 25, which is then stored into k by the += operator. An identical analysis applies to the case that uses a[0]. In short, the statements

k += (k = 4) * (k + 2);
a[0] += (a[0] = 4) * (a[0] + 2);
behave in exactly the same manner as the statements:

k = k + (k = 4) * (k + 2);
a[0] = a[0] + (a[0] = 4) * (a[0] + 2);

15.27 Expression

An Expression is any assignment expression:

Unlike C and C++, the Java programming language has no comma operator.

15.28 Constant Expression

A compile-time constant expression is an expression denoting a value of primitive type or a String that is composed using only the following:

Compile-time constant expressions are used in case labels in switch statements (§14.10) and have a special significance for assignment conversion (§5.2).

A compile-time constant expression is always treated as FP-strict (§15.4), even if it occurs in a context where a non-constant expression would not be considered to be FP-strict.

Examples of constant expressions:

true
(short)(1*2*3*4*5*6)
Integer.MAX_VALUE / 2
2.0 * Math.PI
"The integer " + Long.MAX_VALUE + " is mighty big."

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